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Loot Quest v.5.1.1

1FXCK
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Category:
Custom game mode

Author:
Delwion

Rating:
14

Version:
5.1.1

Posted:
8 months ago

Last updated:
12 hours ago

Tags:
rpg loot password savecode long-term mmorpg pve grindy drops items grind

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Loot Quest v5.1.1 (by Delwion#2667)

Hunt enemies for a chance to obtain epic loot and save your progress with the help of a 40-digit save code in this long-term, slow progress PvE RPG mode (you slowly progress over the course of several matches)!

Map Share Code (v5.1.1) Default Enemy Levels
Eichenwalde (+Halloween) 1FXCK 1-12
Blizzard World (+Winter) R50MR 3-15
Numbani HP1PSN 6-18
Dorado HH5QH 9-21
Paris AR9V6 12-24
Havana RWXRS 15-27
Junkertown BRPG5 18-30
Hollywood (+Halloween) S3GRV 21-33
Hanamura (+Winter) 82VGR 24-36
Rialto PM908 27-39
Route 66 P5GPH 30-42
Volskaya Industries TZVKK 33-45
Watchpoint: Gibraltar BA948 36-48
Horizon Lunar Colony 30P0R 39-51
King's Row (+Winter) J4W03 42-54
Temple of Anubis JWXHC 45-57
Arcane Sanctuary YBQH5 Default level 15; +10% EXP; +10% enemy damage; +50% drop chance for runes and lucky charms; fixed champion spawn rate.
Travincal 7BVZZ Default level 30; +25% EXP; +25% enemy damage and healing dealt; +100% drop chance for runes and lucky charms; fixed champion spawn rate.
Bloody Foothills 7D2Q6 Default level 45; +25% EXP; +25% enemy damage and max health; +100% drop chance for runes and lucky charms; fixed champion spawn rate.
The Secret Place ??? Default level 60
Arreat Summit TA4KM Level 30 boss encounter that awards a lot of EXP; level 15-45 required to enter.
Chaos Sanctuary ETYD7 Elite map: Level 60+; good equipment and playing in a group recommended.
Worldstone Keep 9RM76 Elite map: Level 60+; good equipment and playing in a group recommended.
  • Find other players for your region and platform on the Loot Quest Discord server: https://discord.gg/mdydY4z
  • Choose the map you wish to play on and use the corresponding share code.
  • The host can change enemy levels by pressing Interact and Ultimate + Interact while standing inside the yellow station in the spawn room.

Setup - Lobby

  • Team 2: 1-6 human players

Gameplay - Beginner's Guide

If you are a new player, it is recommended you start on the map Eichenwalde or have the host set the enemy levels to 1-12 on any other map.

  • Defeat enemies for EXP and a chance to obtain loot (visible as spheres on the ground).
  • Press Crouch to pick up loot.
  • Hold Interact for 1 second to respawn when you die.
  • The further away you go from your spawn room, the higher level your enemies will be.
  • If you pick up an equippable item, it's placed in your inventory (HUD text on the right side).
  • You can equip the item in your inventory with Acknowledge when you are out of combat (you haven't taken or dealt damage for 3 seconds) and are at full health.
  • You can sell the item in your inventory for gold by pressing Interact.
  • You can carry up to five items in your inventory.
  • Press Melee to go to the next item in your inventory.
  • Your equipped item is displayed in the HUD text on the left side.
  • The number next to an item's hero icon is its power level. Power level is an indicator of how powerful and rare an item is. Everyone begins the game for the first time as a Tracer with power level 5.
  • Better items will have more default abilities unlocked, can have better base stat bonuses (damage dealt, damage received, max health, move speed, and projectile speed), may have special abilities and a purely cosmetic visual effect.
  • A higher player level (obtained from earning EXP, displayed as a small number following a player's name in the HUD text on the left side) slightly increases your base stats and your Magic Find % (chance to find rare items).
  • If you want to save your progress (equipped item including all its stats, gold, player level, EXP %, number of boss summon stones; inventory cannot be saved), use the green station in the spawn room with Crouch and press Print Screen to take a screenshot so you have an image of the code that appears on screen (or take a picture of it with your camera).
  • You can only get one code every 60 seconds and your progress is saved at the state it was in when you obtained the code (any changes after that are not saved anymore in the same code).
  • To load a save state, use the white station in the spawn room with Crouch (this will stop your character from moving) and enter your save code (see Controls below on how to enter a code).
  • The other stations in the spawn room are not very important at the very start of the game. You can read up on what each of them does in the list below).

Controls

General commands:

Button Alternative Method
Pick up item/gold Crouch
Use the primary function of a station in the spawn room Crouch
Use the Reroll function of the red station Crouch while holding Reload
Respawn (when dead) Hold Interact for 1 second
Go to next item in inventory Melee
Equip selected inventory item Communicate: Acknowledge while at full health and out of combat¹
Sell selected inventory item for gold Interact Any Emote or Voice Line while holding Crouch
Toggle between default/alternative selling method Interact while standing inside the white station in the spawn room
Teleport to spawn room Communicate: Need healing while outside of the spawn room and out of combat¹
Show cost of Gamble, Imbue, and Reroll services Communicate: Thanks Communicate: Need healing while inside the spawn room
Use a boss summon stone² Communicate: Group Up while outside of the spawn room
Show stats of equipped item Communicate: Ultimate Status
Use the Teleport special ability³ Communicate: Hello Reload + Interact
Increase enemy levels [host only] Interact while standing inside the yellow station in the spawn room
Reduce enemy levels [host only] Interact while holding Ultimate inside the yellow station in the spawn room
  • ¹ Players are out of combat when they haven't taken or dealt any damage for 3 seconds (their health will start to regenerate until they enter combat again).
  • ² Only one player can have a boss summon stone active at the same time. Cannot be used when there is already an active boss in the game.
  • ³ The player needs to have an item with that special ability equipped.

When entering a code (Load Save State station):

Button Alternative Button
Increase current digit Interact
Lower current digit Melee Interact while holding Ultimate
Go to next digit / confirm code Crouch Ability 2
Go to previous digit Ability 1
Cancel enter code mode Secondary Fire
Load item only¹ Crouch at digit 40 while holding Reload Ability 2 at digit 40 while holding Reload
Reset code² Secondary Fire while holding Reload
  • ¹ Items cost gold to load ( cost = item power value / 8 ). Items from a save state with a higher level than the current player level cannot be loaded. Rank 5 (white) items can only be loaded from a save state that is level 60 or higher.
  • ²Resets the code to all zeros. The game will remember all numbers entered until a player successfully loads a save state, obtains/imbues an item, or uses this command.

The Spawn Room Stations

Color Station Function
Light Shafts (Green + Purple) Teleporter There are two teleporters in the spawn room that can be used to directly travel to a hunting area: The green teleporter leads to the map's second hunting zone (of five) and the purple one to the fourth hunting zone.
White Load Save State Allows players to enter a 40-digit save code to load a previous save state.
Green Get Save Code Receive a save code for your current progress (items in your inventory cannot be saved). You need to keep an image of your code, so take a screenshot (by pressing Print Screen on PC) while the code is on screen or take a picture of it with your camera. After using this station, you cannot use it again for 60 seconds.
Yellow Buy Boss Summon Stone Players can buy boss summon stones here for 65 gold a piece. Only one boss summon stone can be active at a time. Players can carry a maximum of 9 boss summon stones. Boss summon stones cannot be used in the spawn room and it may take a while until a boss appears (the summoner needs to be outside of the spawn room). Bosses will always appear near the player that used the boss summon stone.
Blue Gamble For 30 gold + 2.5 gold per player level, players can obtain a random equippable item of at least green quality (rank 4) from this station, when they have room in their inventory.
Red Imbue Will upgrade a your equipped item to the next highest rank (the hero stays the same but everything else is rerolled and scaled according to your level).
Red Reroll (hold Reload when you press Crouch) Will randomly rearrange the unlocked default abilities, the base stat bonuses, and the special abilities of your equipped item. The number of special ability slots remains unchanged, but the type of the abilities can change. Visual effects cannot be gained or lost, and remain unchanged.

Full instructions and details posted on the official forums:

https://us.forums.blizzard.com/en/overwatch/t/367704


A list of all workshop modes I’ve published:

https://us.forums.blizzard.com/en/overwatch/t/362515

Changelog

12 hours ago 5.1.1

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

1FXCK
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5 days ago 5.0.9

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

ECP6R
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6 days ago 5.0.8

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

AP1V1
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6 days ago 5.0.8

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

YDNVF
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11 days ago 5.0.7

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

XQZ6H
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13 days ago 5.0.6

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

KKTR2
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15 days ago 5.0.5

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

GPEAC
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19 days ago 5.0.3

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

HKVNJ
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20 days ago 5.0.2

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

3MXTQ
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21 days ago 5.0.1

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

R4AYJ
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22 days ago 5.0.0

For a full changelog, see this thread on the official Overwatch forums:

https://us.forums.blizzard.com/en/overwatch/t/367704

JSTPC
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28 days ago 4.5.2

  • Implemented another potential fix to loading-related issues.

PV53R
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28 days ago 4.5.1

  • Fixed a problem that could sometimes lead to a player receiving an empty code (all zeros) or the code of another player’s progress when two players used the Get Save Code station at almost the exact same time.
  • Added a potential fix for the issue that led to players being the wrong hero after loading a save state.

WGX1Q
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29 days ago 4.5.0

  • Improved stability
  • Inventory system update
  • Experience and Magic Find boosts
  • New drop types: Runes and Lucky Charms
  • Improved interface and feedback
  • Many other small changes and script optimizations.

See post on the official forums for full changelog:

https://us.forums.blizzard.com/en/overwatch/t/367704

5NG40
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about 1 month ago 4.3.3

  • The maximum duration of a match has been reduced to 20 minutes (from 45) to reduce the risk of server crashes.

8FWQT
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about 1 month ago 4.3.2

  • Players will now respawn after holding Interact for 1 second - instead of Crouch - to avoid a problem the script caused on consoles (thanks to lostdoge08 for reporting this issue).

PYGTR
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about 1 month ago 4.3.1

  • Minor bugfixes and adjustments.
  • See thread on the official Overwatch forums for full changelog:

https://us.forums.blizzard.com/en/overwatch/t/367704

ZX7KH
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about 1 month ago 4.3.0

  • Balancing changes, new reroll and refine item functions, many small changes and bugfixes.
  • See thread on the official Overwatch forums for full changelog:

https://us.forums.blizzard.com/en/overwatch/t/367704

WB8C0
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2 months ago 4.2.0

Two major problems have been fixed and one minor issue has been adressed.

  • See thread on the official Overwatch forums for full changelog:

https://us.forums.blizzard.com/en/overwatch/t/367704

KBN87
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2 months ago 4.1.0

  • Bugfixes and improvements.
  • See thread on the official Overwatch forums for full changelog:

https://us.forums.blizzard.com/en/overwatch/t/367704

1S22M
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2 months ago 4.0.0

Major Update:

  • Custom AI enemies have been added.
  • See thread on the official Overwatch forums for full changelog:

https://us.forums.blizzard.com/en/overwatch/t/367704

9GMQX
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3 months ago 3.4.0

This revision contains no notes

8BSXN
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6 months ago 3.3.4

This revision contains no notes

FZ2DH
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7 months ago 3.3.3

This revision contains no notes

4PFF1
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8 months ago 3.2.0

This revision contains no notes

XZ8VP
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8 months ago 3.2.0

This revision contains no notes

CY21Q
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