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Heat Street PvE (Blizzard World)

XRG8B
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Category:
Custom game mode

Author:
Shingen

Rating:
4

Version:
1.3.4

Posted:
4 months ago

Last updated:
6 days ago

Tags:
pve coop co-op bot bots ai

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1 to 4 Players face off against a team of bots in this co-op PvE mode. Complete the objectives to win. The AI is able to play 11 different heroes, some of which have new abilities. The players' healing is severely reduced, instead you regenerate all your health by avoiding damage for 2.5 seconds. Inspired by the PAYDAY Series.

After the first objective is activated, enemies will begin to attack the players. They attack in waves lasting 3.5 minutes, interrupted by short breaks during which no enemies can spawn. The waves increase in intensity the longer they have lasted. Also the enemies grow stronger after every wave. Stay together to avoid being overrun!

The gamemode automatically scales to the player count. The host is able to change the difficulty until the first objective is activated. Simply walk into the yellow circle and press Interact.

This gamemode is also available for the map King's Row, see https://workshop.elohell.gg/9GMilerBXvqGeiw

For a survival variant of this mode, see https://workshop.elohell.gg/9AIR8TfzRVTp-Bp

Enemy notes:

Tier 1:

  • Brigitte: High damage in close range, especially if the players are grouped together.
  • McCree: Low health.
  • Soldier 76: Low health.

Tier 2:

  • Baptiste: Instantly revives any ally that dies near him with a short cooldown.
  • Sombra: Can tase the player, causing them to lose the ability to move and use any abilities. In addition the player's aim is thrown off and they fire their weapon uncontrollably. Sombra will stand still and flash brightly while tasing and any damage to her will stop the effect. Sombra only spawns in the second wave and after. There can only be one Sombra bot at any time.
  • Widowmaker: High range and damage.

Tier 3:

  • Orisa: Very high health. Moves slowly when shooting.
  • Roadhog: High health and damage.
  • Sigma: High health and damage. Sigma only spawns in the third wave and after. There can only be one Sigma bot at any time.
  • Tracer: When Tracer's health is low, she will drop a Pulse Bomb and use Recall, which will place her behind her current target.

Boss:

  • Bastion: Very high health and damage. When Bastion's health is low, it will transform to tank mode and restore part of its health.

Player notes:

All healing is greatly reduced. Support heroes are less affected by this change. Tank Heroes have less health.

  • Mercy: Her Resurrect ability works on downed players. It is instant, has 10 meters range and does not require line of sight. Mercy can use it every 20 seconds.
  • Reaper: Wraith Form blocks automatic health regeneration.
  • Torbjörn: Torbjörn's Turret self-destructs when he is downed or tased.

Made by Shingen#21859

Changelog

6 days ago 1.3.4

  • Fixed a bug that allowed enemies to respawn between waves.
  • Fixed a bug that caused enemies to stop respawning.
  • Reduced the delay before enemies spawn at the start of a wave.
  • Adjusted enemy spawn points.
  • Fixed an issue with enemy movement speed.
  • Fixed a bug that caused enemies to fail to path to the players.
  • Small optimizations.
  • Small improvements to AI.

This will probably be the final update, unless something breaks this mode in the future.

XRG8B
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about 1 month ago 1.3.3

  • The amount of Sombra bots is now limited to one at any time.
  • Sombra's Tase ability is now more visible.
  • Updated strings.

CZDS7
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about 1 month ago 1.3.2

  • Fixed a bug that could cause enemy bots to get stuck.
  • Fixed a bug that could allow the friendly bot to take damage.

2QDMS
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2 months ago 1.3.1

  • Optimized a lot of rules to reduce workshop load and lag.
  • Changed HUD to be less obstructive.

KYD8E
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3 months ago 1.3.0

Fixed a bug that caused all players to use the 'Group up' voice line when the hostage was delivered.

WAR4E
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3 months ago 1.2.7

Fixed a bug that allowed bots to turn while knocked down.

Fixed a bug that allowed Baptiste to revive allies while knocked down.

Fixed a but that allowed Sombra to tase players while knocked down.

8XGGT
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3 months ago 1.2.6

D.Va and Wrecking Ball are now playable.

ZEH12
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3 months ago 1.2.5

Brigitte is now playable.

Fixed an issue that damage done to shields did not scale properly.

43QZB
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3 months ago 1.2.4

The Widowmaker bot now drops from high ground less often.

The last objective now only requires one player to reach it.

HT3CJ
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3 months ago 1.2.3

Fixed a bug that could cause the Roadhog bot to move very erratically.

VQRXR
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3 months ago 1.2.2

Orisa, Reinhardt and Moira are now playable.

XZQWR
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3 months ago 1.2.1

Sigma is now playable.

FQYGD
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3 months ago 1.2.0

Added Sigma bot.

SHKH0
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3 months ago 1.1.6

Sombra now stops shooting when she is tasing a player.

X2J4W
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3 months ago 1.1.5

Small change to the HUD messages.

Z3CFW
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3 months ago 1.1.4

Fixed an effect not getting destroyed properly.

RJ3YB
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3 months ago 1.1.3

Added a fifth objective.

Corrected workshop code.

QAYQ6
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3 months ago 1.1.3

Added a fifth objective.

RDDAX
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3 months ago 1.1.2

Baptiste can no longer revive allies while stunned or slept.

F13Q5
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3 months ago 1.1.1

Changed route for the final objective.

MXDVZ
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3 months ago 1.0.5

Enemies will now try to move to the high ground if they are attacking a player on it.

9VV3Y
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3 months ago 1.0.4

Players that can't be knocked down when they have taken fatal damage (e. g. they are protected by a Zarya bubble) are now frozen instead.

M6BZ6
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3 months ago 1.0.3

Fixed a bug that caused players to not get up after being revived.

21WZR
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3 months ago 1.0.2

Roadhog bot now reacts more to damage taken.

X013P
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3 months ago 1.0.1

Fixed a bug that allowed Sombra to tase players while she is stunned or sleeping.

Enemies no longer turn while sleeping.

Doomfist can no longer revive players while using Meteor Strike.

N4DQD
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3 months ago 1.0.0

Reworked difficulty scaling.

Rules now have names.

24S28
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3 months ago 0.3.5

Reworked last objective.

Added another difficulty (very hard).

XDMDM
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4 months ago 0.3.4

Improved line of sight checks.

8F215
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4 months ago 0.3.3

Winston is now playable.

Fixed a bug that caused players not being able to regenerate after being resurrected by Mercy.

XHC31
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4 months ago 0.3.2

Difficulty can now be adjusted. The host player simply needs to walk into the yellow circle and press the interact key (default F) to switch between the difficulties. One skull is easy, two is normal and three is hard.

Baptiste is now playable.

Optimized Pathfinding.

Q9NYQ
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4 months ago 0.3.2

Difficulty can now be adjusted. The host player simply needs to walk into the yellow circle and press the interact key (default F) to switch between the difficulties. One skull is easy, two is normal and three is hard.

Baptiste is now playable.

Optimized Pathfinding.

KDH1V
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4 months ago 0.3.2

Difficulty can now be adjusted. The host player simply needs to walk into the yellow circle and press the interact key (default F) to switch between the difficulties. One skull is easy, two is normal and three is hard.

Baptiste is now playable.

Optimized Pathfinding.

FR5E7
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4 months ago 0.3.1

Increased the health of the Bastion boss.

G4GNF
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4 months ago 0.3.0

Added another objective.

Ana and Roadhog are now playable.

Torbjörn can now use his turret. It will self-destruct if he is downed or tased.

D9SME
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4 months ago 0.2.7

Fixed some minor bugs with the hostage rescue objective.

Renamed gamemode to 'Heat Street'.

MXCET
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4 months ago 0.2.6

Enemies are less likely to follow a flying enemy off a cliff.

Enemies now prefer to target players on the ground.

Removed Pharah's health increase.

248SW
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4 months ago 0.2.5

This revision contains no notes

A5DMN
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4 months ago 0.2.4

Added another objective.

Reworked objectives.

W02D3
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4 months ago 0.2.3

Added a third objective.

Mercy is now playable.

G6QKP
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4 months ago 0.2.2

Zarya is now playable.

Map changed to Blizzard World.

Added Tracer bot.

QQ1JD
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4 months ago 0.2.1

Lucio is now playable.

Player damage now scales with player count.

Fixed some bugs with Sombra's hack ability.

7J09G
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4 months ago 0.2.0

Added McCree, Widowmaker and Orisa Bots.

Enemies now choose a random hero out of their same tier when they respawn.

Tier 1: Brigitte, McCree, Soldier Tier 2: Baptiste, Sombra, Widowmaker Tier 3: Roadhog, Orisa

0E6RX
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4 months ago 0.2.0

Base mode changed to Team Deathmatch.

Enemy respawn time now scales with player count.

Reaper's wraith form now stops healing.

KK6FJ
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4 months ago 0.1.1

Enemy damage now scales with the amount of players. Added a second objective.

YJB7F
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4 months ago 0.1.0

This revision contains no notes

2HM83
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4 months ago 0.1.0

This revision contains no notes

3RWPT
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4 months ago 0.1.0

This revision contains no notes

KZQQ9
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