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Antman Hide and Seek

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Category:
Custom game mode

Author:
Bonkorn

Rating:
19

Version:
1.1.1

Posted:
8 months ago

Last updated:
about 1 month ago

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Antman Hide and Seek

Original by iLLum1n4t1, Heavily modified by Bonkorn.

Game Mechanics:

  • Full Payload, Assault and Hybrid maps are available for this gamemode.
  • 2 rounds per match.
  • Suitable for running 6 versus 6.
  • Auto role swap each round (Round 1: Team 1: Seekers vs Team 2: Hiders, Round 2: Team 1: Hiders vs Team 2: Seekers)
  • Phase: Waiting for Players (10 seconds)
  • Phase: Hide (30 seconds), new joined players can enter round during this phase, Hiders will respawn if they died during this phase.
  • Going to any spawn room (marked by red spheres) as Hider will you.
  • Phase: Hunt (3 minutes), new joined players cannot enter round during this phase.
  • Reveal all Hiders on last 10 seconds.

Hiders:

  • Passive Ability: Hitting a Seeker with your hammer gives you a temporary speedboost.
  • Active Ability: Invisible for 5 seconds (Press ULT Key) (30 seconds cooldown)
  • Tool: Toggle first person or third person camera (RIGHT CLICK)

Seekers:

  • Passive Ability: Distance between you and the closest hider to you is displayed above.
  • Active Ability: Hear closest hider 3 times, by causing them make noise. (Press ULT Key) (30 seconds cooldown)

Join my Discord:

https://discord.gg/34GQBGY

Changelog

about 1 month ago 1.1.1

Code Renewal.

B5W4F
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6 months ago 1.1.1

  • Replacing Discord link for in-game HUD because players might mistake "Q" as "O".

4H5F2
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6 months ago 1.1.1

  • Replacing Discord link for in-game HUD because players might mistake "Q" as "O".

M9FP9
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6 months ago 1.1.1

  • Include BattleTag # for in-game credit.

QAF8R
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6 months ago 1.1.1

  • Credit and Discord link added.
  • Preset description updated.
  • No longer uses workshop-based map detector but built-in map detector and supported seasonal maps for spawns & anti-spawn rooms (except for Control maps).
  • In-Game texts (for abilities) updated for less confusion.

VMN3Y
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7 months ago 1.1.0

  • Fixed when a new joined player entered the game without picking a hero will cause the game not to proceed to next round when the player's team is dead.
  • Fixed the player's HUD being duplicated when swapped to the other team after Phase: Waiting for Players.
  • Fixed King's Row spawns and anti-hider area are not working with the latest game update.
  • Seekers' detection HUD is now more accurate: no more detecting dead ones, as well as colored as green.
  • Less confusing HUD on top, as well as which team wins on round end changed to be noticeable.
  • Hiders will no longer be able to use abilities by holding the ability button on round end until round start.
  • A spark effect will now be played when the Hider used Ability: Invisiblity.
  • Time left of invisibility will now be displayed on top HUD when the Hider used Ability: Invisiblity, same applied for the speedboost.
  • Changed time of Phase: Waiting for Players: 15 seconds -> 10 seconds, compensated by slow-motion effect like the elimination gamemode on round end.
  • Seeker's Ability is now activated by ULT Key instead of CROUCH + RIGHT CLICK.
  • Phase: Waiting for Players will now pause when there is only 1 player in the game.
  • Added "Phase: Hunting" on top HUD after Phase: Hide has passed to appear like usual hide and seek games.
  • Small message of time will now be displayed each second during 10 seconds left of Phase: Hide.

M6GDM
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8 months ago 1.0.0

  • Changed the end of the link with the custom code in preset description.

R9C34
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8 months ago 1.0.0

  • Create custom code for redirecting.

ANTHNS
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8 months ago 1.0.0

  • Replace long workshop.elohell.gg link with short workshop.elohell.gg link in preset description.

861FY
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8 months ago 1.0.0

  • Minor description correction.

QV8QJ
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8 months ago 1.0.0

This revision contains no notes

W7YCA
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8 months ago 1.0.0

This revision contains no notes

N18VH
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