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Brig's Boopfest

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Custom game mode




3 months ago

Last updated:
1 day ago

brigitte boop ffa while you wait arena

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Script Files (English)

스크립트 파일(한국어) 코드: Z57JE


Brigs gather around for an ultimate booping competition. Who will remaining standing in the arena?

  • The objective of the mode is to boop players outside of the box-shaped arena in order to score points. This is a FFA battle. Unlike normal Brig, she has multiple tools to do this in this mode.
  • This mode was designed with the "While You Wait" feature in mind, so it is enabled by default. It is fun quick arcade matches while sitting in a 10 minute DPS queue!


Move Name Description
Self-Boop Self-Boop Now, Brigitte can self boop off of any surface!
Critical Hits Critical Hits If Brigitte hits a target that is airborne, they receive a critical hit and go extra far!
Shield Bash Shield Bash Brigitte's shield travels farther now too! However, it can only take one hit before it has a long recharge time!
Shield Crush Shield Crush Brigitte can crush her foes if they are against a wall. Useful for annoying campers!
Ultimate Ultimate Finally, Brigitte's Ultimate allows her to become completely invincible (except from the arena of course)



  • Thanks to 홀수돚거#3265 for Korean Translation. 한국어 번역을 도와주신 홀수돚거#3265님께 감사드립니다.


1 day ago 1.2.0


  • Player Cap increased from 6 players to 10 players.
  • Three new maps (Chateau Guillard, Halloween variant, and Havana).
  • New mechanic: Shield Crush. (To prevent people camping in corners).
  • Arena visual changes. (This makes arena easier to see).
  • All maps have been expanded. (To allow room for the 4 new players).
  • Necropolis has been given a unique spawning system to evenly spread players on each side of the map.
  • Bumpers have been removed. (With Shield crush, this system is no longer required.
  • Optimized existing script.
  • Added a timer reset if everyone leaves the match (Useful for dedicated server hosts).

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about 1 month ago 1.1.0

Changes in 1.1.0:

  • First, this mode was optimized using the new actions and rules presented in 1.45.
  • Four new maps added: Volskaya Industries, Black Forest (with winter variation), and Workshop Expanse.
  • Spawn Launch Sequence adjusted. Now player must pick Brig, and all spawn launches require the player to aim.
  • Bumper mechanics adjusted. Now applies impulse to player sooner.
  • Arena visuals adjusted. Now is composed of red bad beams. Also, some orbs were removed as a result.
  • Now mode also has a script for Korean. Code for 1.1.0: WZQGX

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about 1 month ago 1.0.0

Ok, time to release a more polished version!

  • So, first, I worked out some bugs present in the beta version. This includes more accurate self-boops, no deaths from something other than being outside of the arena, and incorrect first launches.
  • I also changed the arena dimensions so that it is less campy. I added a bumper for each map in those troublesome corner that force the player to not camp there.
  • Player count has been reduced to 6 since 8 is simply to chaotic.
  • First launch now locks aim so that people still loading in aren't thrown to their doom.
  • Match time is now 20 minutes to accompany while you wait players coming in and out of the match.
  • UI has been adjusted.
  • Last attacker works based on if you are still in the air. If you touch the ground, the last attacker will clear after a second.
  • Effects have been adjusted.
  • Brig's stats have been adjusted: normal health again (though higher damage, so practically the same. Now there is no longer a red border or cracked shield), and ult charge has been adjusted to compensate for this.
  • Match now immediately starts.

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3 months ago 1.0.0-Beta

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