💥 Ultimate Chaos
Please go to https://workshop.codes/ultimate-chaos for the information about Ultimate Chaos. All future updates will be released on workshop.codes
- Disabled skins for improved performance, let me know in the comments/Discord if you want skins enabled.
- Added Workshop Island (Night Mode) to the map pool.
- Name of events moved to the top (Under the player's score), previously was on the left.
- For events that require changing heroes (e.g. Dodge D.va, Torbjorn Burning etc.), there will be preloading of heroes to improve performance.
- Replace my Workshop Discord to this Workshop's code on the top right.
- All events now have an icon representing them.
- Low Gravity: All players and projectiles have reduced gravity.
- High Gravity: All players and projectiles have increased gravity.
- Fly: Acceleration rate reduced from 30 to 20, now stops any downwards momentum so you start flying upwards immediately.
- Crouching Kills enemies: Tech changes.
- Faster has been renamed to Faster Speed.
- Slower has been renamed to Slower Speed.
- Power-Up Ultimate Ability: Now gets ultimate immediately after using one, instead of a fixed 1 second global cycle.
- Avoid Dying Player: Now ignores line of sight when determining who gets killed by the dead player.
- Moira Dodge: Now automatically sets cooldown to 0, thereby able to shoot more Biotic Orbs within 5 seconds.
- Slower Aim: Aim speed increased from 20% to 50%.
- Faster Aim: Aim speed reduced from 300% to 200%.
Updated the information/description for the Workshop.
- Slower Aim: Reduces your aiming speed.
- Faster Aim: Increases your aiming speed.
- Echo added to the random heroes rotation.
- Added a brief introduction to the game at the start.
- In [Burning Level] event, the burning floor time to kill increased from 1 second to 2.5 seconds.
- Music and Announcements are made for the last 30s of the game.
- Adjusted the Left-hand-side countdown timer so it does not get covered by the Matchmaking time elapsed timer (For While you wait players).
Removed Workshop Expanse as it's too big for any chaos.
Added new maps
- Workshop Chamber
- Workshop Expanse
- Workshop Island
Allow queuing players to join the game.
Event names now appears as a HUD instead of a Big Message.
[Stopped] has been renamed to [Frozen Projectiles].
[Flying Pharah], [Mccree VS Mccree], and [Hanzo Power] now sets Ultimate Charge to 100% before using their Ultimate. For cases where players were using those heroes before the event starts.
[Symmetra Turrets] now disables Ultimate before using their turrets.
[Junkrat Hide and Find]: All players spawn as Junkrat and use RIP Tires to kill their enemies.
[Moira Dodge]: All players spawn as Moira and use Biotic Orbs to kill their enemies. Coalescence is disabled.
Added all event maps to the game
[Burning] event has been renamed to [Burning Level].
[Current Hero: Torbjorn] event has been renamed to [Torbjorn Burning].
[Soldier 76 Hacking], [Torbjorn Burning], and [Avoid Ashe] now cast their ultimates 1s after changing hero, down from 1.5s.
[Resurrect] no longer triggers when player died to self inflicted damage, or fall off the map by themselves.
[Resurrect] now gives a 0.5s invincibility after resurrecting.
[Flying Pharah]: All players become Pharah and use Barrage.
[Mccree vs Mccree]: All players become Mccree and use Deadeye.
[Symmetra Turrets]: All players become Symmetra and use their 3 turrets.
[Hanzo Power]: All players become Hanzo and use Dragonstrike.
Added Sigma to the playable heroes pool.
Updated Workshop Description to include my Workshop Discord invite link.
4 new events added
- Resurrect: Instantly resurrects when you die
- Try Again: Respawns in a new location with ultimates and all abilities ready
- Avoid Dying Players: If a player dies, all players within 5m radius will die as well
- Revealing Players: Icons created above the head to show the position of enemies
Added Havana to the map pool.
This revision contains no notes