Back to home

No Walking Forward (competitive)

4MPGP
click to copy
This game is archived.
If you with to unarchive it, click the "restore" button in the options menu.

Category:
Custom game mode

Author:
Saad

Rating:
0

Version:
1.0.0

Posted:
15 days ago

Tags:
w walking funny weird forward

Project Links

Share this workshop!

Options

Pressing W is so last century... welcome to "No Walking Forward".

A funny game mode that is basically competitive Overwatch, except you can't walk forward.
You can still walk sideways, backwards and use all of your movement abilities as usual. Walking forward is disabled tho.

Have fun!

rule("prevent walking forward")
{
	event
	{
		Ongoing - Each Player;
		All;
		All;
	}

	actions
	{
		Start Forcing Throttle(Event Player, 0, 0, 0, 1, 0, 1);
	}
}

disabled rule("D.Va Boosters (beta)")
{
	event
	{
		Ongoing - Each Player;
		All;
		D.Va;
	}

	conditions
	{
		Is Using Ability 1(Event Player) == True;
	}

	actions
	{
		Start Accelerating(Event Player, Multiply(Facing Direction Of(Event Player), Vector(-1.000, -1.000, -1.000)), 500, 500, To Player,
			Direction Rate and Max Speed);
		Wait(2, Ignore Condition);
		Stop Accelerating(Event Player);
	}
}

disabled rule("Debug")
{
	event
	{
		Ongoing - Each Player;
		All;
		All;
	}

	actions
	{
		disabled Create HUD Text(Event Player, Custom String("Z speed: {0}", Speed Of In Direction(Event Player, World Vector Of(Vector(0, 0, 1),
			Event Player, Rotation)), Null, Null), Null, Null, Left, 0, White, White, White, Visible To and String, Default Visibility);
		Create HUD Text(Event Player, Custom String("direction: {0}", Facing Direction Of(Event Player), Null, Null), Null, Null, Left, 0,
			White, White, White, Visible To and String, Default Visibility);
	}
}