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Heat Street PvE Survival (Ecopoint: Antarctica)

CR67F
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This game is archived.
If you with to unarchive it, click the "restore" button in the options menu.
This code can also be found at workshop.codes/CR67F

Category:
Custom game mode

Author:
Shingen

Rating:
5

Version:
2.1.2

Posted:
about 1 year ago

Last updated:
6 months ago

Tags:
pve coop co-op bot bots survival endless ai

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1 - 5 players face off against a team of bots. Your objective is to survive all 22 waves, each increasing in difficulty. The survivors start with a small selection of heroes, but from time to time a new hero will become available to rescue. Bring them to the drop-off point to unlock them. You can change your hero between waves by holding the Interact button. The AI is able to play 14 different heroes, some of which have new abilities. The gamemode automatically scales to the player count, but it will still be easier with a full team of five. Stay together to avoid being overrun. Watch out for boss waves!

Other Maps:

Enemy notes:

Tier 1:

  • Brigitte: High damage in close range, especially if the players are grouped together.
  • McCree: Low health.
  • Soldier 76: Low health.

Tier 2:

  • Baptiste: Instantly revives any ally that dies near him with a short cooldown.
  • Reaper: High damage in close range. Excellent at chasing players. While in Wraith Form Reaper can fly freely and pass through solid walls. Reaper only spawns if the current wave has lasted longer than 100 seconds. There can only be one Reaper bot at any time.
  • Sombra: Can tase the player, causing them to lose the ability to move and use any abilities. In addition the player's aim is thrown off and they fire their weapon uncontrollably. Sombra will stand still and flash brightly while tasing and any damage to her will stop the effect. There can only be one Sombra bot at any time.
  • Widowmaker: High range and damage. While Infra-Sight is active, all enemies will aim for your head instead of your body.

Tier 3:

  • Orisa: Very high health. Moves slowly when shooting.
  • Roadhog: High health and damage.
  • Sigma: High health and damage. There can only be one Sigma bot at any time.
  • Tracer: When Tracer's health is low, she will drop a Pulse Bomb and use Recall, which will place her behind her current target.

Boss:

  • Bastion: Very high health and damage. When Bastion's health is low, it will transform to tank mode and restore all of its health. Spawns every even boss wave.
  • Genji: High health and damage. When Genji's health is low, he will use Dragonblade. Spawns every odd boss wave alongside Hanzo.
  • Hanzo: High health and damage. When Hanzo's health is low, he will use Storm Arrows. Spawns every odd boss wave alongside Genji.

Player notes:

  • Mercy: Her Resurrect ability works on downed players. It is instant, has 10 meters range and does not require line of sight.
  • Sombra: Shortly after entering Stealth Sombra becomes phased out for 3 seconds. Stealth automatically ends thereafter. Hack also disables the victim's weapon.
  • If the rescuable hero is following a different player you can communicate 'Group Up' near them to make the hero follow you instead.

Waves:

The enemies grow stronger with every wave, dealing and withstanding more damage. New enemies and enemy abilities unlock gradually with the waves. Here's a complete list:

  • 1: New enemies: McCree, Soldier: 76
  • 2: New enemy: Widowmaker
  • 3: New enemy: Brigitte
  • 4: New enemy: Roadhog
  • 5: Boss Wave: Genji and Hanzo
  • 6: New enemy: Baptiste
  • 7: New enemy: Orisa
  • 8: New enemies: Reaper, Sombra
  • 9: New enemy: Tracer
  • 10: Boss Wave: Bastion
  • 11: New enemy: Sigma
  • 12: Baptiste can use Immortality Field
  • 13: Boss Wave: Genji and Hanzo
  • 14: Roadhog can use Whole Hog
  • 15: Orisa can use Supercharger, Reaper can use Death Blossom
  • 16: Boss Wave: Bastion
  • 17: Widowmaker can use Infra-Sight
  • 18: Sombra can use EMP
  • 19: Boss Wave: Genji and Hanzo
  • 20: Sigma can use Gravitic Flux
  • 21: Genji and Hanzo can now spawn as normal enemies instead of boss enemies. There can only be one additional boss spawned this way.
  • 22: Boss Wave: Bastion

Mutator Mode:

Mutators is an alternative gamemode to spice things up for experienced players. With mutators activated, the players earn points by killing enemies and surviving waves which can be spent to buy abilities that greatly enhance the players' power. In return every three waves a random mutator is activated which increases the difficulty in one out of 14 ways. The gamemode can be activated by holding the Interact button during the first wave.

Player Abilites:

  • Headhunter (800): Critical hits deal 40%/80% more damage
  • Quick Fix (700): Eliminations restore 50/100 HP and shortly increase speed by 20%/40%
  • Charged (700): Ultimates cost 20%/40% less
  • Heavy Impact (1000): Every hit has a chance to stun the enemy for 1/2 seconds
  • Second Wind (900): 25%/45% chance to revive yourself after going down
  • Binding Heal (700): Heal yourself for 25%/50% the amount when healing allies
  • Resilience (800): Take 30% less damage while below 30%/60% health
  • Ambush (800): Attacks from behind or above deal 30%/60% more damage
  • Haste (700): Ability Cooldown is reduced by 25%/50%
  • You can refund your points once per game. To do so look straight up in the buy zone and press Interact.

Mutators:

  • Fortified: Enemies are resistant to most status effects
  • Amped: Enemies move and turn faster
  • Creeps: Enemies explode when killed
  • Extended Arsenal: Enemies can use additional abilities
  • Fired up: Enemies below 50% health deal 30% more damage
  • The Cavalry: Tracer's spawnrate is increased
  • Regeneration: Enemies slowly regenerate health
  • Combat Medic: Baptiste's revive cooldown is halved
  • EMP Rounds: Enemies deal double damage to barriers and objects
  • Death Guard: Reviving speed is halved while enemies are inside the ring
  • Deep Wounds: Health regeneration delay is doubled
  • Hurt me More: Downed Players emit damaging smoke for 10 seconds
  • Last Stand: Final Enemies gain damage resistance and unrestricted abilities
  • Advanced Medkit: Baptiste can revive Bosses
  • Reinforcements: Spawn limit is increased by 3 and enemies spawn faster

Changelog:

2.1.2:

  • Fixed a bug that caused the sound that plays when players are downed to be at an incorrect location.

2.1.1:

  • Fixed a bug that could prevent a player from getting up if they were revived in the same frame they were downed.
  • Improved Pathfinding in hard to reach locations.
  • Bots can now take alternative paths of similar distance to reach players if any are available.

2.1.0:

  • Added Reaper Bot. While in Wraith Form Reaper can fly freely and pass through solid walls. Reaper only spawns if the current wave has lasted longer than 2 minutes. There can only be one Reaper bot at any time.
  • Added a new Mutator.
  • In Mutator mode players can now refund their points once per game. To do so look straight up in the buy zone and press Interact.
  • Echo now properly copies Sombra's altered Stealth mechanic.
  • Enemies no longer spawn closer than 10 meters to a player.
  • Fixed a bug that could cause the Tracer Bot to fall through the map.

2.0.1:

  • Improved Bot Pathfinding after using Translocator or Recall
  • In Mutator Mode, Players that haven't spent any points yet now have a small damage reduction
  • Fixed a bug that caused Heavy Impact to stun enemies forever

2.0.0:

  • The share code will always contain the latest version in the future.
  • Changelogs are now in the the description.

Made by Shingen#21859

Changelog

6 months ago 2.1.2

  • The share code will always contain the latest version in the future.
  • Changelogs are now in the the description.

CR67F
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7 months ago 1.7.3

  • Fixed a bug that could cause the second wave to not start.

CR67F
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7 months ago 1.7.2

  • Added three new mutators.
  • Buffed some of the abilities.
  • Players can now teleport to the buy zone between waves.

DXGGZ
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8 months ago 1.7.1

  • Echo is now playable.

S9SKF
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9 months ago 1.7.0

Added a new gamemode: Mutators

  • Mutators is an alternative gamemode to spice thing up for experienced players. With mutators activated, the players earn points by killing enemies and surviving waves which can be spent to buy abilities that greatly enhance the players' power. In return every three waves a random mutator is activated which increases the difficulty in one out of ten ways. The gamemode can be activated by holding the Interact button during the first wave.
  • Fixed a bug that caused players to take high amounts of damage when they were hit while a player was spawning or leaving the game.

YT1R0
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9 months ago 1.6.1

  • Fixed a bug that caused the Bastion bot to be stuck in sentry mode.

YA2VT
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9 months ago 1.6.0

  • Fixed a bug that prevented players from being knocked down after being downed. This bug is caused by the latest patch that changed how status effects behave. All older versions are bugged and no longer playable!
  • Sombra is now playable (her Stealth ability works differently and Hack also disables the victim's weapon).
  • Rewrote most code with the new flow control actions.
  • Downed players can now spectate teammates while they are waiting to be revived.
  • Improved pathfinding.
  • Fixed a bug that caused bots to all spawn at the same position at the start of a wave.
  • The Tracer bot now has a 1 second cooldown on Blink.
  • Reduced the health of the Orisa bot.
  • The Widowmaker bot no longer fully charges her rifle while Infra-Sight is active, so that she can't one-shot players from full health.

AVK76
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11 months ago 1.5.0

  • Fixed a bug that caused enemies to stop respawning.
  • Fixed a bug that prevented the allied bot from spawning.

This will probably be the final update, unless something breaks this mode in the future.

07SXD
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11 months ago 1.4.9

  • Fixed a bug that caused enemies to fail to path to the players.

This will probably be the final update, unless something breaks this mode in the future.

K4KMH
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11 months ago 1.4.8

  • Adjusted enemy spawn points.
  • Updated description.

11FE2
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11 months ago 1.4.7

  • Fixed a small issue with enemy movement speed.

AKBVK
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11 months ago 1.4.7

  • Fixed a small issue with enemy movement speed.

TX0CK
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11 months ago 1.4.6

  • Fixed a bug that allowed enemies to respawn between waves.
  • Reduced the delay before enemies spawn at the start of a wave.
  • Small optimizations.
  • Small improvements to AI.

RBMV6
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11 months ago 1.4.5

  • Fixed a bug that caused D.Va to get downed when changing heroes.

FWV3S
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11 months ago 1.4.4

  • Players now have a short period of spawn protection.
  • Updated strings.

EXNYR
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11 months ago 1.4.3

  • Non-Tank heroes now get more bonus health.
  • The amount of Sombra bots is now limited to one at any time.
  • Sombra's Tase ability is now more visible.

3S32X
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12 months ago 1.4.2

  • Fixed a bug which was caused by changing heroes while downed.
  • The HUD with the hero change instructions is now more prominent.

1T6QQ
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12 months ago 1.4.2

  • Fixed a bug which was caused by changing heroes while downed.
  • The HUD with the hero change instructions is now more prominent.

ZKDYP
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12 months ago 1.4.1

  • Fixed a bug that caused death screams to be audible between waves.
  • Fixed a bug that caused the Genji bot to become stuck.

EK3HM
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12 months ago 1.4.0

The general pace has been sped up:

  • Enemies grow stronger faster.

  • Boss waves happen more often.

  • The Hero unlocking process is faster.

  • The gamemode now ends in victory for the players after surviving wave 22. The final wave is about as difficult as wave 35 in the old version.

  • Unlocking a Hero now grants bonus health and healing received.

  • The Hero unlocking order has been adjusted.

A7XS2
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about 1 year ago 1.3.2

  • Updated workshop link in description.

GM6CY
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about 1 year ago 1.3.2

This revision contains no notes

3CC23
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