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[ZM] Zombie Hunt: Infestation

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Category:
Custom game mode

Author:
ZombieHunt

Rating:
32

Version:
1.19.83

Posted:
9 months ago

Last updated:
18 days ago

Tags:
infection zombie survival ffa teamwork

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More information on z-hunt.com

Zombie Hunt is an Overwatch Workshop infection survival gamemode developed managed and updated by Blizzard user ZombieHunt#1601.

In Zombie Hunt, players play as suvivors who must do whatever they can to stay alive until the match time runs out. 20 seconds after match starts, random players will turn into alpha Reaper zombies whose only goal is to infect anyone and everyone they can lay their elbows on (with melee, obviously).

Defend yourself and your allies, run and hide to last as long as you can to try and win as a survivor; or if you're luckily infected, invite more to your family so everybody wins!

(Big thanks to Chewbacca#12731 for the awesome ideas contributed towards Genji's customization in this game!)

(Big thanks to FRANCISMABOI#1517, JohnThough#1603 and Stoic#12511 for helping to spot and fix a win condition loophole to this game!)

(Big thanks to Omitus#1328 for staying up all night, helping ruling out crash causes and making the game stable again!)

Character Specials

Ana

Ana's primary fire gives a temperory slow to zombies. Her Biotic Grenade applies a hacked status to zombies hit, making them unable to infect any survivors within its effective duration. Her Nano Boost gives herself a bonus 33% movement speed, and her melee is empowered during its effect, knocking zombies down and away.

Ashe

Ashe has decent damage and knockback on both her hipfires and scoped shots. Her headshots stun harder than that of most other hunters, and her burning damage from Dynamite slows all zombies affected.

Baptiste

Baptiste's primary fire deals decent knockback against zombies. When holding secondary fire button, his primary fire becomes amplified, dealing extra damage and knock zombies away even harder, but at a cost of slowing himself down. His Immortality Field (which has a long cooldown time) saves himself from infection, and his Regenerative Burst also gives himself a temperory boost of speed, allowing him to break free from unfavorable situations.

Brigitte

Brigitte's primary attack applies a slow to zombies for each of her swings. Her Whip Shot knocks zombies down (resisted by Roadhog), and her Barrier Shield blocks upfront melee infections. Her ultimate ability, Rally, gives herself an unkillable status as long as she has any extra armor, making her a really tough target to take down.

D.Va

D.Va has knockback on every part of her kit. She spawns in without mech, but gets Call Mech charged every other 20 seconds (5% per second). Her mech takes two hits for zombies to destroy, and she can hold ultimate button for 3 seconds to manually eject, should she wants to reset mech's health. Her Boosters knock zombies down, and not even Roadhog can resist this effect.

Doomfist

Doomfist can punch at a vertical angle with his Rocket Punch. When charged for over 80%, the wall impact from his Rocket Punch knocks zombies down for a long duration, allowing him to finish them safely. His Seismic Slam knocks zombies away instead of pulling them in, and his ultimate also knocks zombies down and away, should the zombies stayed close enough to the center of impact.

Genji

Genji's Shurikens have no other effect than slow against zombies. His deflect is a short parry, and his Swift Strike has two parts, first part is normal damage with no extra effect, but the second part (when Genji makes a booming sound and catches on fire) deals double damage, igniting zombies hit for 3 seconds, stunning them, knocking them towards his facing direction and resetting his double jump charge. Additionally, Genji can use his other attacks during the second part of his Swift Strike, which will also deal double damage against zombies. Genji takes 40 damage from each of zombies' melee attacks during the use of Dragonblade, and he gets a 33% ult charge refund whenever he scores a final blow in it, rewarding him for big blade plays.

Hanzo

Hanzo's arrows apply a brief but strong slow to zombies. His fully charged arrows stun zombies, regardless if it's a headshot or not. Hanzo also gets a burst of rapidly decaying movement speed for every normal arrow hit, or upon activating Storm Arrow. He is your Robin in the hood.

Lúcio

Lúcio's primary weapon does decent knockback. Instead of a boop, his Soundwave has been replaced with a stun. Whenever Lúcio hits a stunned zombie with his melee attack, he knocks them down and launches them away. He has limited Wall Ride that resets upon touching the ground. He is a decent fighter and can definitely save his teammates' skin.

McCree

McCree's Peacekeeper fires powerful rounds that keep zombies on their toes. Although lacking utility, his damage and knockback is strong enough to fend off, if not eliminate, one or two zombies of any type alone. His Deadeye has been improved so it does not need to fully lock its skulls onto the zombies to kill them. He is an efficient hunter.

Mei

Mei's primary fire has been replaced with icicles. Her icicles knock zombies away and briefly slow them, making them very hard to reach her as long as her aim is on point. She gets a 0.5 second invincibility after exiting Cryo-Freeze to prevent zombies' melee camping. Her meilee attacks freeze zombies, and her icicles knock frozen zombies down. Her ultimate, Blizzard, does not freeze zombies, instead it slows them down by 90%. Well, she meilees, what more do you want?

Mercy

Mercy starts with an immunity shield that can save her from infection once, indicated by her Resurrect availability. She does not have Valkyrie, instead she replenishes her immunity shield when her ultimate charge reaches full when the shield is down. Mercy's Caduceus Staff deals massive damage upon meleeing with it, stunning zombies hit and knocking them away for a great distance. Her Guardian Angel has been replaced with a back hop, which has a 3.33 seconds cooldown and can create a decent gap between her and zombies. She is a great bruiser.

Pharah

In order to better exterminate those resilient zombies, Pharah has changed her ammunition type to heavy armor penetrating rockets. They are powerful enough to knock zombies down and away for each direct impact (resisted by Roadhog), but as a trade off, they're weighing Pharah down, making her jet pack a lot less efficient.

Changelog

18 days ago 1.19.83

Fixed a problem causing Doomfist's primary fire occasionally stun zombies.

02MGB
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28 days ago 1.19.82

Reduced Doomfist's primary fire knockback. Doomfist's quick melee now stuns zombies for a brief moment.

T2HQ1
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28 days ago 1.19.81

Fixed a problem that caused Doomfist to be stucked travelling towards his facing direction after using Rocket Punch. Fixed a problem that caused Baptiste to take insanely rapid ticks of damage when hit in Immortality Field.

SKHVG
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28 days ago 1.19.80

Fixed a problem that caused Doomfist to cover excessive distance with Rocket Punch canceliing. Fixed a problem that allowed Moira to infect survivors through barriers with melee. Increased Moira's Biotic Orb speed to be on par with her own.

8K0MT
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29 days ago 1.19.79

Fixed a problem that prevented Moira from infecting survivors.

0CJQQ
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29 days ago 1.19.78

Fixed Sombra's tag showing "Hunter".

DVQEA
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29 days ago 1.19.77

Simplified some codes.

ZNQTQ
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29 days ago 1.19.76

Added functions for player in slot 0 to spawn a dummy Reaper by holding crouch and interact at the same time.

PXD7P
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about 1 month ago 1.19.75

A small delay has been added before Reinhardt may cancel his Charge. Improved human victory announcement mechanics.

6M10F
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about 1 month ago 1.19.74

Fixed a problem that caused Ana to knock down whoever she attacks.

NK8AP
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about 1 month ago 1.19.73

Changed some maps into their Halloween variants. Prevented game from resetting at 3 minute mark when only one player is in lobby.

C0HH1
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about 1 month ago 1.19.72

Changed "Hunter" tag into "Survivor".

FAJDE
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about 1 month ago 1.19.71

Fixed a problem that kept Doomfist facing at a fixed direction after cancelling Rocket Punch by jumping.

MKXWK
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about 1 month ago 1.19.70

Fixed a problem that prevented Moira's Biotic Orb from infecting hunters from out of her line of sight. Fixed a problem that prevented Doomfist to cancel Rocket Punch with his jump.

BTTRZ
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about 1 month ago 1.19.69

Improved Sombra's Hack target consideration.

EN7B2
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about 1 month ago 1.19.69

Simplified scripts for Ana, Brigitte, D.Va and Lúcio functions. Fixed a problem where D.Va occasionally got her primary fire disabled after her mech was destroyed. Fixed a problem where Brigitte's Whip Shot didn't knock down zombies from point blank range consistantly.

G7Y2Z
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about 1 month ago 1.19.68

Improved timing precision on certain script functions. Added Big Message prompts for Frenzy Time.

8MHG5
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about 1 month ago 1.19.67

Increased Genji's deflect duration from 0.36s to 0.437sec. Updated zombies' in-world text tag for clarity.

FXKAG
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about 1 month ago 1.19.66

Removed some redundant codes. Added big message tips for zombies.

PTZX4
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about 1 month ago 1.19.65

Greatly reduced Moira's Biotic Orb projectile speed, while making it a ranged infection tool. Slightly reduced Baptiste's weapon knockback on critical hits. Fixed some minor tank related glitches.

8ZES1
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about 1 month ago 1.19.64

Balance changes for Sombra, Doomfist and Baptiste corresponding to official updates.

YASRW
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8 months ago 1.19.63

Actually fixed that last mentioned Doomfist bug lol.

KWW0D
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8 months ago 1.19.62

Improved game stability.

VWG15
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8 months ago 1.19.61

Fixed a problem that caused Doomfist to fly straight up when he cancels Rocket Punch.

ZDV4G
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8 months ago 1.19.60

Reverted nerf to Brigitte's Whip Shot. Enhanced Roadhog Chain Hook behaviors.

BD1PF
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8 months ago 1.19.59

Reduced Brigitte's Whip Shot damage back to 70.

9TAST
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8 months ago 1.19.58

Zombie players are now guaranteed a different class for every reroll.

M4B6E
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8 months ago 1.19.57

Fixed a problem that caused McCree's bodyshots instead of headshots to stun zombies.

5D1X4
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8 months ago 1.19.56

Optimized Roadhog Chain Hook behaviors.

RJQMX
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8 months ago 1.19.55

Roadhog no longer stuns himself after hooking onto another player.

0KSPD
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8 months ago 1.19.54

Increased McCree's secondary fire knockback. Reduced Ana's Biotic Grenade cooldown time from 12 seconds to 10 seconds. Reduced Roadhog's Take A Breather cooldown time from 15 seconds to 12 seconds. Fixed a problem that caused Roadhog to stay unkillable even if Wholehog is canceled.

6NZTY
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8 months ago 1.19.53

Increased the chance of rerolling onto Moira and Roadhog. Re-applied Pharah self damage, and reduced it to 33.34 per hit. Tracer now knocks herself down if she is caught in the blast of her own Pulse Bomb.

SWF3G
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8 months ago 1.19.52

Optimized Roadhog Chain Hook behaviors.

584NF
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8 months ago 1.19.51

Increased McCree's weapon knockback.

23HMY
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8 months ago 1.19.50

Increased Mei's icicle knockback. Increased Soldier:76's primary fire knockback.

PXGT9
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8 months ago 1.19.49

Improved game stability. Reinhardt's Fire Strike no longer deals damage over time to zombies. Instead, it stuns them.

M79M6
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8 months ago 1.19.48

Improved game stability.

025P2
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8 months ago 1.19.47

Improved game stability.

WPYWS
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8 months ago 1.19.46

Improved game stability.

Q4MFH
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8 months ago 1.19.45

Improved game stability.

D5ADQ
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8 months ago 1.19.44

Improved game stability.

QA2DY
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8 months ago 1.19.43

Improved game stability.

C126Y
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8 months ago 1.19.42

Improved game stability.

6FP70
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8 months ago 1.19.41

Increased Pharah's ultimate charge rate. Improved game stability.

8APJZ
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8 months ago 1.19.40

Improved game stability.

1SKW8
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8 months ago 1.19.39

Improved game stability.

AEAK0
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8 months ago 1.19.38

Improved game stability.

8453Y
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8 months ago 1.19.37

Improved game stability.

DYEZM
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8 months ago 1.19.36

Trash patch, ignore.

2RCQ1
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8 months ago 1.19.35

Improved game stability.

HXYD7
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8 months ago 1.19.34

Improved game stability.

5Z3XS
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8 months ago 1.19.33

Trash patch, ignore.

F115S
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8 months ago 1.19.32

Improved game stability.

E6SW8
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8 months ago 1.19.31

Fixed a problem that caused Tracer's attacks to pull zombies towards her at a further distance.

FEEZD
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8 months ago 1.19.30

Improved game stability.

G3WQE
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8 months ago 1.19.29

Improved game stability.

PT464
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8 months ago 1.19.28

Improved game stability.

Z63S2
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8 months ago 1.19.27

Improved game stability.

MKPHD
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8 months ago 1.19.26

Improved game stability.

84GXG
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8 months ago 1.19.25

Improved game stability.

65K2D
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8 months ago 1.19.24

Improved game stability.

0A9CP
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8 months ago 1.19.23

Improved game stability.

5Q7QM
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8 months ago 1.19.22

Improved game stability.

APCBV
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8 months ago 1.19.21

Improved game stability.

TYXJY
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8 months ago 1.19.20

Improved game stability.

M1MP3
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8 months ago 1.19.19

Trash patch, ignore.

7RRCS
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8 months ago 1.19.18

Improved game stability.

3Z455
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8 months ago 1.19.17

Added new death spot on Lijiang Night Market.

Z0M7K
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8 months ago 1.19.16

Improved game stability.

CX445
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8 months ago 1.19.15

Roadhog no longer hooks survivors into him. Instead, he hooks himself into them.

MR6XK
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8 months ago 1.19.14

Improved game stability.

G2560
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8 months ago 1.19.13

Removed Reinhardt ultimate execution for stability reasons.

K7KEN
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8 months ago 1.19.12

Improved game stability.

WCPQS
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8 months ago 1.19.11

Reduced Reaper's movement gravity by 1%.

KDTEWW
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8 months ago 1.19.10

Increased Reinhardt Charge's stun duration when he pins a zombie into a wall. Improved game stability.

EHJKW
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8 months ago 1.19.9

Improved game stability.

1VGH1
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8 months ago 1.19.8

Improved game stability.

XNS7C
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8 months ago 1.19.7

Improved game stability.

CY9AE
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8 months ago 1.19.6

Improved game stability.

FV9EY
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8 months ago 1.19.5

Reduced Reinhardt primary attack stun duration from 0.666 second to 0.375 second.

YG99Q
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8 months ago 1.19.4

Reinhardt now briefly stuns zombies when he hits them with his primary attack.

B6M37
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8 months ago 1.19.3

Fixed a problem that caused Reinhardt to regen health in a very quick session.

WFJBC
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8 months ago 1.19.2

Fixed a problem that prevented Reinhardt from canceling his Charge.

884RM
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8 months ago 1.19.1

Fixed some Reinhardt infection condition problems.

GJ8C2
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8 months ago 1.19.0

Added new playable hunter: Reinhardt.

YYV68
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8 months ago 1.18.30

Simplified Mercy's on-hit scripts for increased stability.

GW6Z0
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8 months ago 1.18.29

Removed Blizzard World's inner castle spawn points for increased stability.

R1GJ7
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8 months ago 1.18.28

Simplified codes related to Moira's Fade.

0AKSR
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8 months ago 1.18.27

Added a new death spot for Lijiang Night Market.

Z6HXT
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8 months ago 1.18.26

Fixed a problem that caused Moira's Biotic Orb to infect survivors when in close range.

B7B1Z
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8 months ago 1.18.25

Made some minor infection condition changes.

8GYPM
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8 months ago 1.18.24

Tracer's Pulse Bomb now knocks down zombies caught in its blast radius. Increased Tracer's weapon knockback at closer range.

JSV0Q
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8 months ago 1.18.23

Increased Tracer's movement speed by 1%.

CYCFR
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8 months ago 1.18.22

Reduced the chance for zombies to kill each others with ultimate abilities.

2PPA8
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8 months ago 1.18.21

Slightly reduced McCree's primary fire knockback

PNP5K
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8 months ago 1.18.20

Fixed a Lúcio related visual bug.

99FY3
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8 months ago 1.18.19

Reduced Lúcio's Wall Ride altitude punishment.

K35CV
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8 months ago 1.18.18

Each melee from zombies now takes away Lúcio's current shield amount by half.

YY808
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8 months ago 1.18.17

Increased Lúcio's primary fire volley size from 4 to 5.

01VFG
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8 months ago 1.18.16

Genji no longer gains burning status when using Deflect. Improved Brigitte's Whip Shot knockdown consistency. Increased Pharah's maximum splash damage to 75.

G5YTJ
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8 months ago 1.18.15

Fixed some Genji consistency issues.

QJPKH
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8 months ago 1.18.14

Genji no longer sets himself on fire for activating Dragonblade. Genji is now briefly on fire when he uses his Deflect.

W5V3P
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8 months ago 1.18.13

Genji is now on fire under the effect of Dragonblade.

23ZG2
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8 months ago 1.18.12

Lowered Blizzard World kill zones' tickrate to help with performance.

N3A16
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8 months ago 1.18.11

Fixed a problem that caused Ana's Biotic Grenade to knock away zombies.

E0CMW
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9 months ago 1.18.10

Randomized custom spawn points in Blizzard World.

BN6VT
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9 months ago 1.18.9

Added custom spawn points in Blizzard World.

QYCG6
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9 months ago 1.18.8

Genji's momentum during Swift Strike now carries over to his Shurikens.

87CHF
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9 months ago 1.18.7

Unlocked inner castle for Blizzard World.

XS324
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9 months ago 1.18.6

Ashe's Dynamite burn damage now slows zombies too.

FPSKN
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9 months ago 1.18.5

Increased Lúcio's damage taken when he has Sound Barrier on.

JP4Z3
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9 months ago 1.18.4

Fixed some Lúcio-related bugs.

G3SVA
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9 months ago 1.18.3

Reduced Lúcio's Soundwave stun duration.

KFFH2
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9 months ago 1.18.2

Increased Lúcio's maximum Wall Ride duration.

CS503
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9 months ago 1.18.1

Increased Lúcio's Soundwave cooldown time from 4 seconds to 5 seconds.

T0H6P
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9 months ago 1.18.0

Added new playable hunter: Lúcio.

9FM10
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9 months ago 1.17.10

Alpha zombies no longer lose ultimate charge in the last 30 seconds of a match.

9E9SP
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9 months ago 1.17.9

Fixed a problem that prevented Reaper's Death Blossom from disabling Mercy's back hop.

A53QD
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9 months ago 1.17.8

Increased Genji's projectile speed during the use of Swift Strike. Lowered alpha zombies' respawn time by 3 seconds. Fixed a rare Mei-related problem.

YE72A
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9 months ago 1.17.7

Lucio effects pre-release.

2B14X
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9 months ago 1.17.6

Increased Genji's damage taken from zombies' melee attacks from 33.334 to 40 during the use of Dragon Blade.

RT07R
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9 months ago 1.17.5

Increased Mercy's ultimate charge rate by 0.0075%.

92P6J
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9 months ago 1.17.4

Reduced Genji's damage taken per zombie melee from 50 to 33.334 during the use of Dragon Blade.

RB49W
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9 months ago 1.17.3

Brigitte's Rally now gives herself an immunity shield when her health is higher than 250.

GYZRW
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9 months ago 1.17.2

Fixed a problem that caused Genji to be instagibbed during the use of Dragon Blade.

EYYN6
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9 months ago 1.17.1

Slightly increased Genji's fire dash damage boost window.

NHBQ2
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9 months ago 1.17.0

Genji now takes 50 damage per hit from zombies' melee attacks during Dragon Blade. Brigitte now gains one-time immunity when she reaches 350 health by using Rally.

VV02M
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9 months ago 1.16.15

Reduced Mercy's ultimate charge generation by 25%. Improved knockback algorithm.

AZM3N
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9 months ago 1.16.14

Fixed some nametag bugs.

FYYXT
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9 months ago 1.16.13

Fixed a problem that prevented Mei's Blizzard from slowing down zombies.

625GW
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9 months ago 1.16.12

Fixed some rare zombie HUD text glitches.

TTFVS
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9 months ago 1.16.11

Added level indicating tags for zombies.

5TGZ2
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9 months ago 1.16.10

Added "Hunter" nametag for hunters.

K8JKC
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9 months ago 1.16.9

Fixed a problem that caused Mei's Blizzard to slow other survivors.

ZSPR1
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9 months ago 1.16.8

Increased Tracer's Blink recharge time from 4 seconds to 5 seconds. Increased Tracer's total damage by 5%. Roadhog is now unkillable during the use of his ultimate. Increased Roadhog's ultimate pulling force. Increased Moira's Biotic Orb pulling force. Reduced Moira's ultimate pulling force.

TRPSG
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9 months ago 1.16.7

Banned several glitch spots on Oasis Gardens and Dorado. Optimized Reaper's ultimate pulling angle.

YCBZM
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9 months ago 1.16.6

Changed zombies' "rank" to "level".

S11CX
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9 months ago 1.16.5

Fixed a problem that prevented Sombra's stealth footprints from showing on some surfaces.

QSZS7
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9 months ago 1.16.4

Sombra Hack optimizations.

VY6KR
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9 months ago 1.16.3

Optimized Sombra Hack's stability.

9JA9H
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9 months ago 1.16.2

Fixed a problem that caused Sombra's critical hit mini-hack to overwrite Ana's Biotic Grenade hack. Fixed a problem that prevented Sombra's critical hit mini-hack from affecting Roadhog.

3M4JE
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9 months ago 1.16.2

Fixed a problem that prevented Sombra's footprint to properly show. Increased Sombra's Translocator cooldown to 10 seconds. Increased Ana's Biotic Grenade cooldown to 12 seconds. Reduced Ana's Sleep Dart cooldown to 10 seconds.

K4DMG
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9 months ago 1.16.1

Fixed a problem that prevented Sombra from phasing out in her stealth. Increased Doomfist's combat ultimate charge generation by 20%. Reduced Doomfist's ultimate duration to 2 seconds.

RR9EQ
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9 months ago 1.16.0

Added new playable survivor: Sombra.

19HRB
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9 months ago 1.15.10

Mercy stability improvements.

0AW08
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9 months ago 1.15.9

Doomfist now only needs to charge his Rocket Punch to 80% for a wall impact knock down. Roadhog's Chain Hook is now more consistent. Optimized zombies' ultimate behaviors.

4YKEH
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9 months ago 1.15.8

Mercy's melee with her staff no longer stuns ulting zombies. Optimized zombie switching hero command messages.

F6ERV
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9 months ago 1.15.7

Increased Moira's Fade cooldown from 6 seconds to 7 seconds. Reduced Zarya's weapon slow rate by 8%. Changed zombie spawning message.

EXVBN
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9 months ago 1.15.6

Mercy no longer consumes her ultimate charge when she already has her immunity shield. Increased Mercy's ultimate charge generation. Increased Genji's fire dash window.

GXAWB
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9 months ago 1.15.5

Doomfist is now invincible when he is launching Rocket Punch. Reduced Moira's ultimate pulling force at max range.

PH6RH
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9 months ago 1.15.4

Disabled Mercy's ultimate, and made her invincibility reset upon scoring full charge instead of casting ult.

5DHEY
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9 months ago 1.15.3

Increased pulling force for Moira's Biotic Orb.

9XHZX
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9 months ago 1.15.2

Increased pulling force for zombies' ultimate abilities.

YGC4W
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9 months ago 1.15.1

Fixed some rare Mercy related bugs.

4CZQ2
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9 months ago 1.15.0

Added new survivor: Mercy.

GTFXH
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9 months ago 1.14.18

Increased Mei's melee freeze duration from 1.666 seconds to 1.725 seconds.

X2RHB
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9 months ago 1.14.17

Optimized Roadhog's Chain Hook behaviors.

PP5G9
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9 months ago 1.14.16

Re-added Lijiang Night Market with exploit preventions. Optimized Roadhog's Chain Hook behaviors.

NJ9P6
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9 months ago 1.14.15

Fixed a problem that showed the wrong victor.

9KK53
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9 months ago 1.14.14

Fixed a problem that caused the game to announce victory for players who had 0 kill. Fixed a problem that caused players to score for team-killing.

X77NR
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9 months ago 1.14.13

Fixed a problem that caused Moira's Biotic Orb to infect survivors at close range.

618R6
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9 months ago 1.14.12

Optimized Reaper's Death Blossom.

D0M43
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9 months ago 1.14.11

Changed the way Roadhog's hook works.

QBZHA
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9 months ago 1.14.10

Increased D.Va's invincibility duration after ejection to 0.833 second.

ASG3Y
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9 months ago 1.14.9

Increased Doomfist's primary fire knockback. Reduced Genji's Swift Strike travel distance.

YT7D3
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9 months ago 1.14.8

Reaper's now hovers more smoothly. Win condition has been improved.

VA81G
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9 months ago 1.14.7

Reapers who are rank 2 or above now hovers during Wraith Form by holding jump button.

VJD9M
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9 months ago 1.14.6

Reduced Doomfist's primary fire recharge time from 0.65 second per shot to 0.5 second per shot. Increased Genji's on-hit slow effect to 66.6%, up from 50%.

MCCJY
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9 months ago 1.14.5

Fixed a problem that caused D.Va to not turn into a zombie when she jumps off the map in her mech.

8AVZ0
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9 months ago 1.14.4

Fixed a problem that caused zombies' switching character commands to display when the character has already respawned.

FH5JM
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9 months ago 1.14.3

Fixed a problem that caused alpha zombies to lose 34% instead of 33% of their ultimate charge on death.

9R14Q
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9 months ago 1.14.2

Fixed some win condition bug.

V13Z5
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9 months ago 1.14.1

Fixed multiple Doomfist related bugs.

3DQZC
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9 months ago 1.14.0

Added new playable hero for survivors: Doomfist.

X4RQC
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9 months ago 1.13.6

Reaper's Death Blossom now disables survivors' mobility options. Increased Roadhog's Whole Hog pulling force.

CTSN7
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9 months ago 1.13.5

Mei now becomes invincible for 1/3 second after exiting Cryo-Freeze.

HPMZG
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9 months ago 1.13.4

A glitch spot on Nepal Shrine now insta-kills any survivor that attempts to get on.

WWWA5
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9 months ago 1.13.3

Increased D.Va's invincible time during ejection. Added manual ejection function for D.Va.

5FAGJ
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9 months ago 1.13.2

Fixed a problem that caused zombie alert spam.

5GKFQ
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9 months ago 1.13.1

Removed some redundant scripts. Improved stability.

EHQCP
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9 months ago 1.13.0

Removed zombie automatic "hello" spam as it sometimes prevents players to use Shadow Step when playing as Reaper. Added a zombie warning system to survivors.

ED78Y
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9 months ago 1.12.9

Fixed a problem that prevented Genji from getting ultimate charge refund when he scores last hits with Dragonblade. D.Va is now invincible for a brief period when she ejects from her mech.

AQCJC
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9 months ago 1.12.8

D.Va's Boosters now knocks down zombies more consistently.

SHSNK
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9 months ago 1.12.7

Improved stability.

WHS26
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9 months ago 1.12.6

Survivors and alpha zombies now automatically get their ultimate abilities charged at last 30 seconds. Increased alpha Reapers' movement speed during the use of Death Blossom. Changed non-alpha zombies' rank indicating HUD color to red.

HH1HV
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9 months ago 1.12.5

Alpha zombies are now immune to most on-hit crowd control effects when they are channeling their ultimate abilities. Removed D.Va's ability to stun zombies upon scoring critical hits when she is in mech.

3FN7Q
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9 months ago 1.12.4

Reduced D.Va's mech's durability.

4QRRA
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9 months ago 1.12.3

Fixed a problem that prevented zombies from infecting survivors. Completely negated team damage.

XC797
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9 months ago 1.12.2

Fixed a problem that caused D.Va to auto fire.

M7MGW
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9 months ago 1.12.1

Reduced D.Va's Booster knockback against other survivors.

YE9AR
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9 months ago 1.12.0

Added new playable hero for survivors: D.Va.

84K14
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9 months ago 1.11.2

Fixed a problem that caused Mei's Endothermic Blaster to cancel its firing animation if the player stopped holding primary fire button too early.

NY7MF
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9 months ago 1.11.1

Optimized the delay of zombie switching command list after they die. Optimized knockback algorithm across the board. Rebalanced some survivors' knockback power.

VJQNW
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9 months ago 1.11.0

Extended Soldier:76's Tactical Visor duration so it empties exactly two magazines of his ammo when firing non-stop. Alpha zombies no longer lose all of their ultimate charge when they die. Instead, they lose 1/3 of it.

QPE2D
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9 months ago 1.10.9

Removed Mei's ability to perma-freeze zombies when she keeps punching them.

AG5EV
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9 months ago 1.10.8

Fixed a problem that caused alpha Reaper to kill other zombies around him who are low at health with Death Blossom.

KYB6T
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9 months ago 1.10.7

Fixed a problem that caused Mei's weapon to be unable to knock zombies back properly.

WCKYS
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9 months ago 1.10.6

Fixed a problem that caused zombies to be able to infect Genji during his Dragonblade.

88WNG
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9 months ago 1.10.5

Fixed a problem that caused Moira to be unavailable.

3281X
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9 months ago 1.10.4

Fixed a problem that caused Genji to be unaffected by any pull other than Roadhog's Chain Hook under the effect of Dragonblade.

PJFQK
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9 months ago 1.10.3

Added switching command indicator after zombie's death. Changed switching input for Moira to crouch+jump. Updated description.

MQ6K0
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9 months ago 1.10.2

Fixed a problem that caused Moira to be unable to move during her ultimate.

MXVG1
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9 months ago 1.10.1

Increased Moira's Biotic Orb pulling force.

C0Z62
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9 months ago 1.10.0

Mei's melee now freezes zombies for a brief duration. Attacking a frozen zombie with her quick melee or Endothermic Blaster knocks them down. Fixed a problem that caused Genji's second phase of Swift Strike to not apply its on-hit effects correctly. Added sound effect to Ana's melee amplified by Nano Boost.

X69D4
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9 months ago 1.9.8

Reduced minimum number of players required to start from 3 to 2.

PT8ZH
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9 months ago 1.9.7

Changed Reaper and Moira's move speed during when they're using their ultimate abilities.

09G1Q
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9 months ago 1.9.6

Fixed a problem that caused Ana's normal melee attacks, instead of melee attacks amplified by Nano Boost, would knock zombies down. Fixed a problem that caused alpha zombies to not earn ultimate charge when they killed a survivor with an environmental kill. Increased pulling force for each alpha zombie's ultimate ability.

FPKRE
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9 months ago 1.9.5

Brought all alpha zombies' ultimate charge gain on kill to 33.4%.

3FCC5
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9 months ago 1.9.4

Fixed a problem that caused alpha Reaper to not get ultimate after 3 kills.

REGXQ
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9 months ago 1.9.3

Fixed some trivial bugs.

PJH15
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9 months ago 1.9.2

Fixed a problem where Ana's melee during Nano Boost didn't consistently knock zombies down and away.

BSK78
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9 months ago 1.9.1

Increased Reaper's ultimate charge gain on kill from 33.3% to 33.4%. Changed zombie suicide button to interact key.

FRNWZ
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9 months ago 1.9.1

Increased Reaper's ultimate charge gain on kill from 33.3% to 33.4%. Changed zombie suicide button to interact key.

59PSF
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9 months ago 1.9.0

Ana's Biotic Grenade now also pacifies zombies, making them unable to infect within its duration. Rank 3 alpha zombies can now use their ultimate to pull humans in.

Y74S6
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9 months ago 1.8.2

Reduced hero assemble time from 25 to 20 seconds. Improved game description.

CG2RH
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9 months ago 1.8.1

Reduced Pharah's rocket direct hit damage from 150 to 125. Slightly reduced Pharah's rocket direct hit knockback.

VHX56
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9 months ago 1.8.0

Ana's quick melee under the effect of Nano Boost now knocks zombies down and away from her. Roadhog cannot resist this effect. If Roadhog received this amplified melee during the use of Take A Breather, he would be stunned instead. Ana now gains 33.333% extra movement speed under the effect of Nano Boost.

HCYCP
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9 months ago 1.7.6

Increased the duration of stun from Ashe's scoped headshot.

4GMAP
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9 months ago 1.7.5

Fixed a problem that caused Brigitte to be invincible.

2QX33
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9 months ago 1.7.4

Fixed a problem that allowed Moira's Biotic Orb to infect survivors when they're in close range.

3ZPY1
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9 months ago 1.7.3

Reduced Pharah's rocket direct hits damage when the zombie has more than 150 health and is not affected by Ana's Biotic Grenade.

J3538
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9 months ago 1.7.2

Killing another survivor now removes all of the killer's ultimate charge.

K7KV8
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9 months ago 1.7.1

Roadhog no longer stuns himself after hooking a survivor once he's above rank 2. Roadhog now resists all sources of knock down effect.

XJZQS
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9 months ago 1.7.0

Fixed a problem where the match would not properly end when timer reaches 0. Changed Soldier:76's Helix Rocket direct hit stun to knock down effect. Slightly reduced Soldier:76's primary fire knockback. Removed Genji's 50% ultimate charge head start. Increased Genji's ultimate charge rate by 1/3.

RG2ZN
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9 months ago 1.6.0

Soldier:76's Helix Rockets direct hit now stuns and knocks zombies back. Script order is now more organized.

6NAJH
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9 months ago 1.5.0

Genji now gets 33.333% ultimate charge refund on every last hit during Dragonblade.

Q3JKA
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9 months ago 1.4.5

Reduced Baptiste knockback from attacks that are not empowered by holding secondary fire button.

9HATY
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9 months ago 1.4.4

Added Knockback effect for Pharah's rocket direct hits.

MZZ00
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9 months ago 1.4.3

Fixed a problem where Genji's ultimate sometimes fails to grant him invincibility.

9CGPJ
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9 months ago 1.4.2

Fixed a problem where Mei's Blizzard would continuously push zombies away from her. Reduced duration of Pharah's rocket direct hit knockdown.

J2HF6
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9 months ago 1.4.1

Optimized description.

1DFGP
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9 months ago 1.4.0

Added Pharah direct rocket hit knock down. Optimized Genji invincibility window in ult.

3H8XK
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9 months ago 1.3.2

Increased Brigitte ult charge rate. Lowered McCree damage scale.

DYC1S
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9 months ago 1.3.1

Fixed a problem where Zarya's weapon will stop slowing zombies even when she's still firing at them.

WNP4N
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9 months ago 1.3.0

Zarya now slows zombies for a long duration with all of her attacks. Zarya's Particle Barrier cooldown reduced to 8 seconds.

K205K
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9 months ago 1.2.1

Fixed a bug where Hanzo stuns himself when a fully charged arrow hits a zombie. (Lol)

GZQ9V
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9 months ago 1.2.0

Alpha zombies will now lose ranks after being killed, but will not drop below rank 2. Tracer now will be unable to use abilities for a brief duration after using recall.

ASYVJ
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9 months ago 1.1.1

Fixed a bug where Brigitte would be invincible when her feet are stuck in terrains.

W2N53
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9 months ago 1.1.0

Alpha zombies are now indicated by a purple trail behind them instead of a red one like what other zombies have. Alpha zombies no longer lose their rank when slain, but it will take much longer for them to revive. Reduced max number of alpha zombies from 3 to 2.

XQKCC3
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9 months ago 1.1.0

Alpha zombies are now indicated by a purple trail behind them instead of a red one like what other zombies have. Alpha zombies no longer lose their rank when slain, but it will take much longer for them to revive. Reduced max number of alpha zombies from 3 to 2.

WC003
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9 months ago 1.1.0

Alpha zombies are now indicated by a purple trail behind them instead of a red one like what other zombies have. Alpha zombies no longer lose their rank when slain, but it will take much longer for them to revive. Reduced max number of alpha zombies from 3 to 2.

EJ01A
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9 months ago 1.1.0

Alpha zombies are now indicated by a purple trail behind them instead of a red one like what other zombies have. Alpha zombies no longer lose their rank when slain, but it will take much longer for them to revive. Reduced max number of alpha zombies from 3 to 2.

MEC7S
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9 months ago 1.1.0

Alpha zombies are now indicated by a purple trail behind them instead of a red one like what other zombies have. Alpha zombies no longer lose their rank when slain, but it will take much longer for them to revive. Reduced max number of alpha zombies from 3 to 2.

TBG4K
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9 months ago 1.0.1

Fixed a bug where Baptiste occasionally gets his secondary fire back.

DADHZ
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9 months ago 1.0.0

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P13AQ
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9 months ago 1.0.0

This revision contains no notes

RKFM8
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