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Quake's iFT (Instagib Freeze Tag)

CH7JA
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Thumbnail for Quake's iFT (Instagib Freeze Tag)

Category:
Custom game mode

Author:
SkyeRaf

Rating:
88

Version:
1.3.3

Posted:
10 months ago

Last updated:
6 months ago

Tags:
ashe competitive quake tag team freezetag instagib

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SkyeRaf’s Quake-based Freeze Tag

Overview of game mode

Rules:

  • Teams are 6v6.
  • Game mode used must be Team Deathmatch.
  • First team to 9 points win. Best of 3 games may be played. Each game lasts a maximum of 20 minutes.

Mechanics:

  • Ashe is the only choice. 130% movement speed (7.15m/s), infinite ammo. Coach gun does no damage and has increased SELF knockback. Firing rate = 1.5 seconds.
  • 1 shot to any part of the body = Enemy player frozen.
  • You can unfreeze a teammate or multiple teammates together by standing next to them for 2.5 seconds (4 meter radius). Exiting that radius will reset the counter.
  • To gain a point, you must freeze every player of the enemy team.
  • Players are set to not take any damage when they are frozen.
  • Players that die to environment will respawn unfrozen (you may also push teammates off the map if waiting 3 seconds is unfeasible).
  • Bunny Hopping is added. Players who can remain moving and off the ground for .2 seconds will gain an additional 100% speed from the base speed. Players reach a maximum of 13.75m/s while not stationary and hopping.
  • Impulse: You can push frozen players by shooting at them. Useful for shooting a frozen teammate off a cliff for a quick thaw or to split enemy players that are frozen together.
  • 3rd Person Camera. Once you're frozen, you may rotate the camera with the left or right click (primary/secondary fire) buttons.

Due to technical issues on the Workshop/Blizzard’s side, some functions may not work as expected. Here are a few examples:

Known Issues:

  • The scoreboard will currently say 1 (frozen) or 0 (alive) instead of actual text “Frozen” or “Alive”. This is due to the fact that I cannot freely change strings on the scoreboard due to limitations from the workshop.
  • I know about the grammatical mistakes on "X Frozen You". Blame Blizzard and their vocabulary.
  • There is a rare issue where the 3rd person camera may be positioned in a weird part of the map. This is a Workshop engine bug and there is nothing I can do about this. This should not be game breaking as it only happens on a rare occasion. Your character will still be at the same spot you were frozen at.

Please follow me on Twitter for updates and coding streams: https://twitter.com/SkyeRaf

Changelog

6 months ago 1.3.3

  • Reduced winning score to 9 points.
  • Default Lobby will now automatically start the game when all slots are filled.
  • Fixed a small possible bug related to thawing.
  • Disabled Kill Cams

CH7JA
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8 months ago 1.3.2

  • Reduced bunny hopping speed loss penalty when standing on the ground for 0.2 seconds from 0.25.

6K0MM
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9 months ago 1.3.1

  • Fixed a bug where the camera would stop properly rotating (miss-assigned variable).

BT9TD
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9 months ago 1.3.0

  • Added 3rd Person Camera mode while frozen. While Frozen, rotate the camera left and right using the Left Click and Right Click buttons (Primary/Secondary fire).

7Z9YM
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9 months ago 1.2.7

  • Fixed another bug where jumping while standing would give you bunny hopping speed.
  • Scoreboard HUD will now properly update based on current players in match. No more "0:0" players!
  • Added impulse to frozen players. You can now push frozen players around by shooting them. Use this to split multiple frozen players from the enemy away from each other!

DRC9F
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9 months ago 1.2.7

  • Fixed another bug where jumping while standing would give you bunny hopping speed.
  • Scoreboard HUD will now properly update based on current players in match. No more "0:0" players!
  • Added impulse to frozen players. You can now push frozen players around by shooting them. Use this to split multiple frozen players from the enemy away from each other!

VE9DP
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9 months ago 1.2.6

  • Added a spawn timer protection period. This will prevent players who spawn in front of enemies from being frozen immediately. The player will be killed instead until that grace period is over. This will allow them to hopefully get a better spawn in a safer location.

X37VG
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9 months ago 1.2.5

  • Added an HUD on the left side for number of players currently alive.
  • Disabled the visibility of enemy health bars.

07CFB
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9 months ago 1.2.4

  • Reduced base movement speed to 130% from 150%.
  • Reduced thawing time to 2.5 seconds from 3.
  • Increased speed gain from bunny hopping to 30% per second from 25%.
  • Disabled melee temporarily.

W4TE1
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9 months ago 1.2.3

  • Reduced spawn timer from 2 seconds to 1 second.
  • Set match timer to 20 minutes from 15 minutes.

2VX2B
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9 months ago 1.2.2

  • Fixed a bug when bunny hopping would give extra initial speed to players if they were spam jumping in place.
  • Added update information to Rule descriptions and lobby description.

286K6
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9 months ago 1.2.1

  • Fixed a bug where Bunny hopping and losing velocity would not properly reset the player's speed.

EYNTQ
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9 months ago 1.2.0

  • Added a bunny hopping system! Players will properly gain speed when bunny hopping in a direction and lose all speed when hitting walls, turning too fast.
  • Optimized some code.
  • Reduced the amount of lobby rules manually set.
  • Movement speed is now managed in code with the event player variable S.

SY52X
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9 months ago 1.1.2

Update v1.1.2:

  • Fixed an issue with Scoreboard HUD duplicating itself when a player changes teams.
  • Adjusted scoreboard colors to reflect the team of the player (Team 1 = Blue, Team 2 = Red).

M04YT
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9 months ago 1.1.1

Update v1.1.1:

  • Added "Team X Scores" message to all players whenever a team scores a point.

04QVA
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10 months ago 1.1.0

Update v1.1.0:

  • Fixed issue with player messages for Freeze and getting frozen not working properly.
  • Fixed an issue with a Wait timer causing certain events to not work properly.
  • Code clean up.
  • Added "You Saved Teammate" message whenever you save a frozen teammate. Will add logic to display teammate's name on a future update.

YKRBG
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10 months ago 1.0.0

Features:

  • Fully functioning Thawing/Freezing system that replicates exactly how Quake's iFT works.
  • Proper Railgun firing rate on Ashe (1.5 seconds, scoped and unscoped)
  • Fully functioning Scoreboard with enemies Frozen and Teammates saved score.
  • Movement speed similar to Quake

Upcoming:

  • Bunny hopping system
  • "You Froze X", "X Saved You" "You Saved X" HUD texts similar to Quake that show up whenever you save a teammate or freeze an enemy

Wanted List:

  • Strafing system

Z1CZK
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